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48561 Posts in 2485 Topics by 4063 Members - Latest Member: Porthanz September 24, 2017, 07:59:23 AM
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Obscurus Crusade  |  Recent Posts
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Recent Posts

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11
General Costuming / Lense Fog / Misting
« Last post by Mayzee25 on September 03, 2017, 02:22:06 PM »
Any tips on stopping eye lenses on a helmet getting foggy or misted? the Eldar helmet I've built does not really have room for fans  - it is well ventilated but the eyes do mist up after around 5-10 minutes of wear. Any help much appreciated!
12
Mutants, Xenos, and Heretics / Re: Night Lords WIP
« Last post by Flavoredpickle on September 02, 2017, 06:11:15 PM »
Finished the Face Leg-piece!|
Next update will be both legs with all their parts.


13
Mutants, Xenos, and Heretics / Re: Iron Warriors Tactical Marine
« Last post by Tiberius on August 31, 2017, 11:40:06 AM »
That sexy sexy armor.

What's still left to do until it's complete?

I can't wait ;)

Thanks
I still have to assemble the backpack, add more details on the legs and arms, and build the grenades. I'm not motivated enough to do anything at the moment so there might not be any big updates in the next weeks.
14
Mutants, Xenos, and Heretics / Re: Iron Warriors Tactical Marine
« Last post by Flavoredpickle on August 30, 2017, 09:49:46 PM »
That sexy sexy armor.

What's still left to do until it's complete?

I can't wait ;)
15
Mutants, Xenos, and Heretics / Re: Night Lords WIP
« Last post by Flavoredpickle on August 30, 2017, 09:48:30 PM »
Thank ya' Kindly Tiberius, just wait till i get some worbla to play around with. teeth for days ;)
16
Mutants, Xenos, and Heretics / Re: Night Lords WIP
« Last post by Tiberius on August 27, 2017, 02:50:28 PM »
Holy shit those are some sexy legs
17
Mutants, Xenos, and Heretics / Re: Night Lords WIP
« Last post by Flavoredpickle on August 27, 2017, 01:29:18 PM »
Project is definitely not dead!

combination of IRl issues and general grump have postponed it, BUT NO MORE!

Anyways, I had  a blast modelling and designing the ... leg plates ... Greaves ? Idk what they're called :p



18
Space Marines / Re: Assault Marine Build Log + Chapter Redacted +
« Last post by GeekOutStudio on August 16, 2017, 04:29:38 PM »
I did some adjustments to the arms and chest already, but the nice thing about Armorsmith Designer is that I can try your suggestions before cutting a single piece of anything and see if it still lines up with my end goal.

I actually already have a helmet. It's a roto cast that I've already reinforced some and about ready to put electronics in. I'll be posting a build log video of it soon.
19
Space Marines / Re: Assault Marine Build Log + Chapter Redacted +
« Last post by Tiberius on August 16, 2017, 01:40:34 AM »
Looks good so far, but the proportions are a bit off. You're going to have quite a hard time moving your arms with such a wide torso. Are you making a helmet too?
20
Space Marines / Assault Marine Build Log + Chapter Redacted +
« Last post by GeekOutStudio on August 15, 2017, 10:46:30 PM »
I began work on a suit some time ago, but have now come back around to it. However, I'm decided to start over from scratch. Helping me out with some of the sizing and getting the proportions the way I want them, I picked up Armorsmith Designer.

It's a good tool to help making sure you get the size you want. With Astartes, Size is not an issue as much as porportions. Here's what I got.






The majority of the armor is JFCustom files, but I went the Pilrud's shoulders because I like the smaller interior pauldron that his has.



I went with the only jump pack available. It's not a bad template, but I wish it was a little bit better. I'm seeing a lot of free handing and editing in my future with it.

I'll post things as I get them done as well as build log videos, so be sure to stay tuned. I'd love to get some feed back too.
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